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Make the wave inactive.
 
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| Event_Wave | 61072 | LD HL,48230 | Reset bit 7 of *Flag_TurnBasedEventState which relates to the wave. | |
| 61075 | RES 7,(HL) | |||
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Print "A massive wave hits the boat.
It overturns. You're drowning.".
 
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| 61077 | LD HL,58727 | HL=Messaging_AMassiveWaveHitsTheBoat. | ||
| 61080 | JP Events_GameOver | Jump to Events_GameOver. | ||
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