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Game status buffer |
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Object_06 | 8D20 | DEFB $01 | Appears in the game 01 time. | ||||||||||||||||
8D21 | DEFB $FF | No mother object. | |||||||||||||||||
8D22 | DEFB $15 | Volume (?) | |||||||||||||||||
8D23 | DEFB $35 | Mass (?) | |||||||||||||||||
8D24 | DEFB $40 | ||||||||||||||||||
8D25 | DEFB $E0 | Strength (?) | |||||||||||||||||
8D26 | DEFB $00 | ||||||||||||||||||
8D27 | DEFB %01111100 | Attributes:
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8D28 | DEFB $86,$00 | Object Name: "[CMD:7E:18] ?[CMD:58:23] [CMD:7E:16] 8[CTRL:01] #7"[CMD:49:BF] [CMD:44:49] [CMD:24:50] [CMD:49:46] [CMD:4E:50] [CMD:24:41] [CMD:52:41] [CMD:54:54] [CMD:4C:4C] [CMD:4E:43] [CMD:4E:41] [CMD:53:41] [CMD:50:49] [CMD:52:53] [CMD:53:50] [CMD:4B:49] [CMD:4E:55] [CMD:54:42] [CMD:44:3C] [CMD:3D:3E] [CMD:3D:3C] [CMD:3E:4C] [CMD:45:54] [CMD:4E:54] [CMD:4F:53] [CMD:50:44] [CMD:54:46] [CMD:54:4D] [CMD:45:45] [CMD:23:43] [CMD:23:4D]". | |||||||||||||||||
8D2A | DEFB $00,$B9 | ||||||||||||||||||
8D2C | DEFB $00,$00 | ||||||||||||||||||
8D2E | DEFB $00,$43 | ||||||||||||||||||
8D30 | DEFB $FF | Terminator FF. |
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