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Game status buffer |
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Object_12 | 8D8C | DEFB $01 | Appears in the game 01 time. | ||||||||||||||||
8D8D | DEFB $FF | No mother object. | |||||||||||||||||
8D8E | DEFB $45 | Volume (?) | |||||||||||||||||
8D8F | DEFB $50 | Mass (?) | |||||||||||||||||
8D90 | DEFB $10 | ||||||||||||||||||
8D91 | DEFB $E0 | Strength (?) | |||||||||||||||||
8D92 | DEFB $00 | ||||||||||||||||||
8D93 | DEFB %01000110 | Attributes:
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8D94 | DEFB $15,$0B | Object Name: "[CMD:6D:4B] [CMD:0A:5C] *[CMD:06:5C] [CMD:49:FD] *[CMD:00:5C] [CMD:49:FE] [CMD:00:38] =[CMD:7E:90] 0&8[CTRL:0B] [CMD:4D:03] [CTRL:0B] [CTRL:11] [CMD:12:5C] [CTRL:18] [CMD:12:5C] [CMD:4D:3E] [CTRL:0B] [CMD:4B:18] [CMD:1F:E6] [CTRL:0F] [CTRL:18] [CMD:1F:E6] [CMD:70:B1] [CTRL:0E] [CTRL:04] #\n [CMD:7B:C9] [CMD:56:A5] 0[CTRL:09] [CMD:46:15] [CMD:45:ED] [CTRL:0B] [CMD:4D:10] [CTRL:0C] [CMD:43:03] [CTRL:0B] [CMD:45:ED] !;[CMD:06:FE] [CTRL:02] [CMD:4B:C6] &". | |||||||||||||||||
8D96 | DEFB $05,$B5 | ||||||||||||||||||
8D98 | DEFB $06,$00 | ||||||||||||||||||
8D9A | DEFB $00,$3E | ||||||||||||||||||
8D9C | DEFB $FF | Terminator FF. |
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