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Game status buffer |
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Object_63 | 91F5 | DEFB $01 | Appears in the game 01 time. | ||||||||||||||||
91F6 | DEFB $3E | Mother object: Drawer. | |||||||||||||||||
91F7 | DEFB $40 | Volume (?) | |||||||||||||||||
91F8 | DEFB $FF | Mass (?) | |||||||||||||||||
91F9 | DEFB $04 | ||||||||||||||||||
91FA | DEFB $00 | Strength (?) | |||||||||||||||||
91FB | DEFB $00 | ||||||||||||||||||
91FC | DEFB %00100100 | Attributes:
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91FD | DEFB $11,$E5 | Object Name: "[CMD:63:FD] [CMD:7C:0F] [CMD:65:0B] \n[CMD:7C:E4] >[CMD:7E:32] [CMD:57:9F] [CMD:5D:6E] [CTRL:09] [CMD:5D:66] [CTRL:0A] [CMD:4B:FD] "/[CMD:20:F6] [CTRL:01] [CMD:49:07] [CTRL:07] >[CTRL:02] [CMD:4D:1C] [CMD:21:2A] [CMD:65:9F] [CMD:5D:22] [CMD:65:9F] [CMD:5D:75] [CMD:7E:DD] [CMD:7F:3A] 6[CMD:20:DD]". | |||||||||||||||||
91FF | DEFB $02,$00 | ||||||||||||||||||
9201 | DEFB $00,$00 | ||||||||||||||||||
9203 | DEFB $00,$48 | ||||||||||||||||||
9205 | DEFB $24,$06 | ||||||||||||||||||
9207 | DEFB $0E,$07 | ||||||||||||||||||
9209 | DEFB $FF | Terminator FF. |
Prev: 91DE | Up: Map | Next: 920A |