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Game status buffer |
| Prev: A027 | Up: Map | Next: A02F |
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Flag indicating the source of object processing: 00 for current character/text token, 01 for room display/graphics parameters.
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| ObjectProcessingSourceFlag | A028 | DEFB $00 | ||
| A029 | DEFB $00,$00,$00,$00,$00,$00 | |||
| Prev: A027 | Up: Map | Next: A02F |