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B0C6: Routine at B0C6
B0C6 CALL CheckBitAndJump Call CheckBitAndJump.
B0C9 LD HL,$0001 Write 0001 to *CharacterScriptCycles.
B0CC LD ($A01F),HL
B0CF LD A,$02 Write 02 to *A0DA.
B0D1 LD ($A0DA),A
B0D4 JP HandleGameState Jump to HandleGameState.
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