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Routines |
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| B0C6 | CALL CheckBitAndJump | Call CheckBitAndJump. | ||
| B0C9 | LD HL,$0001 | Write 0001 to *CharacterScriptCycles. | ||
| B0CC | LD ($A01F),HL | |||
| B0CF | LD A,$02 | Write 02 to *A0DA. | ||
| B0D1 | LD ($A0DA),A | |||
| B0D4 | JP HandleGameState | Jump to HandleGameState. | ||
| Prev: B0AC | Up: Map | Next: B0D7 |