Prev: 43692 Up: Map Next: 43858
43698: Routine at AAB2
Used by the routine at ProcessTextTokenStream.
43698 XOR A
43699 LD (40986),A
43702 LD (40978),A
43705 LD E,255
43707 LD D,192
This entry point is used by the routine at 44283.
43709 LD A,E
43710 OR 199
43712 LD E,A
43713 CALL InitialiseCharacterDataStructure
This entry point is used by the routine at HandleGameState.
43716 LD A,(40987)
43719 AND A
43720 JR Z,43729
43722 LD A,1
43724 LD (40996),A
43727 RES 3,E
This entry point is used by the routine at ProcessCharacterData.
43729 PUSH DE
43730 LD A,(40996)
43733 AND A
43734 JR NZ,43793
43736 LD (43687),A
43739 LD HL,(41003)
43742 PUSH HL
43743 CALL 44068
43746 JR NZ,43784
43748 LD A,(43687)
43751 AND A
43752 JR NZ,43784
43754 LD A,2
43756 LD (40996),A
43759 POP HL
43760 PUSH IY
43762 POP HL
43763 LD DE,24
43766 ADD HL,DE
43767 LD DE,43692
43770 EX DE,HL
43771 LD BC,6
43774 LDIR
43776 LD HL,(41001)
43779 LD (41003),HL
43782 JR 43793
43784 LD A,1
43786 LD (40996),A
43789 POP HL
43790 LD (41003),HL
43793 POP DE
43794 XOR A
43795 LD (43687),A
43798 CALL 43921
43801 JR C,43918
43803 JR Z,43847
43805 CP 144
43807 JP Z,SearchCommandHandlerTable
43810 CP 160
43812 JP Z,ProcessTextTokenAndSaveState
43815 BIT 3,E
43817 JR Z,43852
43819 LD A,(40978)
43822 AND A
43823 JR NZ,43918
43825 LD A,(40987)
43828 AND A
43829 JR NZ,43852
43831 LD A,(41005)
43834 CP 192
43836 JR NZ,43918
43838 LD A,176
43840 CP D
43841 JR NZ,43918
43843 LD A,2
43845 AND A
43846 RET
43847 BIT 3,E
43849 JP Z,44283
This entry point is used by the routines at 43858 and 44283.
43852 LD HL,(41001)
43855 LD (41003),HL
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