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812C: Graphics: Crosshair
A crosshair on a black screen; drawn by line 810 before the face animation. Nothing in the game text names this picture.
Crosshair
crosshair
Graphics_Crosshair 812C DEFW $01A4 Length of this record, less one (01A4); the next record starts at Graphics_FaceAnimation.
812E DEFB $00 Screen third to start at (00).
812F DEFB $03 Number of thirds to draw (03).
8130 DEFB $00 Flags (00): bit 0 is clear, so the pixel data is in column order.
Graphics_Crosshair_Pixels 8131 DEFB $00,$00,$FF,$00,$00,$FF,$00,$00,$FF,$00,$00,$FF,$00,$00,$FF,$00 Compressed pixel data.
8141 DEFB $00,$FF,$00,$00,$FF,$00,$00,$FF,$00,$00,$FF,$00,$00,$FF,$00,$00
8151 DEFB $FF,$00,$00,$FF,$00,$00,$FF,$00,$00,$FF,$00,$5A,$FF,$FE,$FE,$FC
8161 DEFB $FC,$FC,$F8,$F8,$F0,$F0,$F0,$00,$04,$E0,$00,$05,$C0,$00,$06,$80
8171 DEFB $FF,$00,$06,$80,$00,$05,$C0,$00,$04,$E0,$F0,$F0,$F0,$F8,$F8,$FC
8181 DEFB $FC,$FC,$FE,$FE,$00,$82,$FF,$FE,$FE,$FC,$F8,$F0,$E0,$E0,$C0,$80
8191 DEFB $80,$00,$1A,$00,$FF,$00,$1A,$00,$80,$80,$C0,$E0,$E0,$F0,$F8,$FC
81A1 DEFB $FE,$FE,$00,$71,$FF,$FE,$F8,$F0,$E0,$C0,$00,$25,$00,$FF,$00,$25
81B1 DEFB $00,$C0,$E0,$F0,$F8,$FE,$00,$67,$FF,$F8,$E0,$C0,$00,$2B,$00,$FF
81C1 DEFB $00,$2B,$00,$C0,$E0,$F8,$00,$60,$FF,$F8,$C0,$00,$2F,$00,$FF,$00
81D1 DEFB $2F,$00,$C0,$F8,$00,$5B,$FF,$FC,$80,$00,$31,$00,$FF,$00,$31,$00
81E1 DEFB $80,$FC,$00,$59,$FF,$00,$33,$00,$93,$00,$33,$10,$00,$59,$FF,$1F
81F1 DEFB $00,$32,$00,$FF,$00,$32,$00,$1F,$00,$5B,$FF,$0F,$01,$00,$2F,$00
8201 DEFB $FF,$00,$2F,$00,$01,$0F,$00,$5F,$FF,$7F,$0F,$03,$01,$00,$2B,$00
8211 DEFB $FF,$00,$2B,$00,$01,$03,$0F,$7F,$00,$65,$FF,$7F,$3F,$0F,$07,$03
8221 DEFB $01,$00,$25,$00,$FF,$00,$25,$00,$01,$03,$07,$0F,$3F,$7F,$00,$6F
8231 DEFB $FF,$7F,$3F,$3F,$1F,$0F,$07,$03,$03,$01,$00,$1C,$00,$FF,$00,$1C
8241 DEFB $00,$01,$03,$03,$07,$0F,$1F,$3F,$3F,$7F,$00,$80,$FF,$7F,$3F,$3F
8251 DEFB $1F,$1F,$1F,$0F,$0F,$07,$07,$07,$00,$04,$03,$00,$05,$01,$00,$06
8261 DEFB $00,$FF,$00,$06,$00,$00,$05,$01,$00,$04,$03,$07,$07,$07,$0F,$0F
8271 DEFB $1F,$1F,$1F,$3F,$3F,$7F,$00,$72,$FF
Graphics_Crosshair_Attributes 827A DEFB $00,$13,$40,$00,$0D,$78,$00,$13,$40,$00,$0D,$78,$00,$13,$40,$00 Compressed attribute data.
828A DEFB $0D,$78,$00,$13,$40,$00,$0D,$78,$00,$13,$40,$00,$0D,$78,$00,$13
829A DEFB $40,$00,$0D,$78,$00,$13,$40,$00,$0D,$78,$00,$13,$40,$00,$0D,$78
82AA DEFB $00,$13,$40,$00,$0D,$78,$00,$13,$40,$00,$0D,$78,$00,$13,$40,$00
82BA DEFB $0D,$78,$00,$13,$40,$00,$0D,$78,$00,$13,$40,$00,$0D,$78,$00,$00
82CA DEFB $40,$00,$60,$40
82CE DEFB $00,$01,$00 Never read: the attributes are complete before these bytes.
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