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Game status buffer |
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Parameters for DisplayFrame. BASIC POKEs them relative to "ins".
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| DisplayFrame_BufferBase | FB00 | DEFW PictureBuffer | Buffer base address (E000 in the snapshot). | |
| DisplayFrame_Number | FB02 | DEFB $01 | Frame number (counting from 01). | |
| DisplayFrame_PerRow | FB03 | DEFB $04 | Frames in each row of the picture. | |
| DisplayFrame_Width | FB04 | DEFB $08 | Width of a frame, in characters. | |
| DisplayFrame_Height | FB05 | DEFB $0A | Height of a frame, in characters. | |
| DisplayFrame_Column | FB06 | DEFB $19 | Screen column to copy the frame to. | |
| DisplayFrame_Row | FB07 | DEFB $03 | Screen row to copy the frame to. | |
| DisplayFrame_LineWidth | FB08 | DEFB $07 | Width of a pixel line to copy, in bytes. | |
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