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C47C: Graphics: Desk
The desk screen drawn when "z" is 01 (line 115: Statement, Examination, Comparison and Arrest). Nothing in the game text names this picture.
Desk
desk
Graphics_Desk C47C DEFW $0124 Length of this record, less one (0124); the next record starts at Graphics_ComputerTerminal.
C47E DEFB $00 Screen third to start at (00).
C47F DEFB $03 Number of thirds to draw (03).
C480 DEFB $01 Flags (01): bit 0 is set, so the pixel data is in row order.
Graphics_Desk_Pixels C481 DEFB $00,$00,$00,$00,$00,$00,$00,$00,$00,$00,$00,$00,$00,$00,$00,$00 Compressed pixel data.
C491 DEFB $00,$00,$00,$00,$00,$00,$00,$00,$00,$00,$00,$00,$00,$00,$00,$00
C4A1 DEFB $00,$00,$00,$00,$00,$00,$00,$00,$00,$00,$00,$00,$00,$00,$00,$00
C4B1 DEFB $00,$00,$00,$00,$00,$00,$00,$D3,$00,$07,$F8,$00,$1E,$00,$04,$08
C4C1 DEFB $00,$0B,$00,$00,$13,$FF,$FC,$0F,$E0,$00,$0A,$00,$81,$80,$00,$10
C4D1 DEFB $00,$01,$84,$08,$20,$00,$0A,$00,$81,$80,$00,$10,$00,$01,$9E,$A8
C4E1 DEFB $23,$FF,$00,$09,$00,$81,$80,$00,$10,$00,$01,$87,$F8,$23,$FF,$00
C4F1 DEFB $09,$00,$81,$80,$00,$10,$00,$01,$9F,$F8,$22,$01,$00,$09,$00,$81
C501 DEFB $80,$00,$10,$00,$01,$87,$F8,$23,$FF,$00,$09,$00,$81,$80,$00,$10
C511 DEFB $00,$01,$9F,$F8,$22,$01,$00,$09,$00,$81,$80,$00,$10,$00,$01,$87
C521 DEFB $F8,$3F,$FF,$80,$00,$08,$00,$81,$00,$12,$FF,$87,$F8,$3E,$01,$80
C531 DEFB $00,$08,$00,$80,$00,$12,$00,$1F,$F8,$3F,$FF,$80,$00,$08,$00,$80
C541 DEFB $00,$12,$00,$07,$F8,$3E,$01,$80,$00,$08,$00,$80,$00,$12,$00,$07
C551 DEFB $F8,$3E,$01,$80,$00,$08,$00,$00,$13,$FF,$C7,$F8,$3E,$01,$80,$00
C561 DEFB $08,$00,$00,$13,$FF,$C0,$00,$01,$00,$3F,$FF,$80,$00,$08,$00,$00
C571 DEFB $13,$FF,$C0,$00,$01,$00,$3E,$01,$80,$00,$08,$00,$00,$13,$FF,$C0
C581 DEFB $00,$01,$00,$3E,$01,$00,$00,$FF,$00,$00,$FF,$00,$00,$FF,$00,$09
C591 DEFB $FF
Graphics_Desk_Attributes C592 DEFB $00,$00,$38,$00,$00,$38,$00,$A0,$38,$00,$60,$78 Compressed attribute data.
C59E DEFB $00,$01,$00 Never read: the attributes are complete before these bytes.
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