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EE64: Process: Examine Helmet
Are any of the variations of the helmet in the current room/ players inventory?
Process_ExamineHelmet EE64 LD HL,$E36B Call CheckItemGroupPresent with Data_ItemGroup_Helmet.
EE67 CALL CheckItemGroupPresent
The player wants to examine the helmet but is it in their inventory?
EE6A CALL IsPlayerCarryingItem Call IsPlayerCarryingItem.
Print "It is the helmet of the god,Lug.".
EE6D LD HL,$D03C HL=Messaging_HelmetOfGodlug.
EE70 JP $ED6D Jump to ED6D.
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