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Routines |
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Are any of the variations of the helmet in the current room/ players inventory?
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Process_ExamineHelmet | EE64 | LD HL,$E36B | Call CheckItemGroupPresent with Data_ItemGroup_Helmet. | |
EE67 | CALL CheckItemGroupPresent | |||
The player wants to examine the helmet but is it in their inventory?
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EE6A | CALL IsPlayerCarryingItem | Call IsPlayerCarryingItem. | ||
Print "It is the helmet of the god,Lug.".
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EE6D | LD HL,$D03C | HL=Messaging_HelmetOfGodlug. | ||
EE70 | JP $ED6D | Jump to ED6D. |
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