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Routines |
Prev: 59856 | Up: Map | Next: 59881 |
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Make the "drowning" inactive.
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Event_Drowning | 59864 | LD HL,42878 | Reset bit 0 of *Flag_TurnBasedEventState which relates to the player drowning. | |
59867 | RES 0,(HL) | |||
59869 | LD A,(42947) | Return if *CurrentRoom is not equal to 13. | ||
59872 | CP 13 | |||
59874 | RET NZ | |||
Print "
You cannot hold your breath any
longer. You are drowning.".
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59875 | LD HL,52575 | HL=Messaging_YouAreDrowning. | ||
59878 | JP 59856 | Jump to 59856. |
Prev: 59856 | Up: Map | Next: 59881 |