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Game status buffer |
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See Room #19.
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The first seven bytes relate to the colours the room uses. See PopulateCurrentRoomBuffersAndReferences.
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| DataRoom19 | 48574 | DEFB 5 | Key Colour: CYAN. | |
| 48575 | DEFB 7 | Closed Door Colour: WHITE. | ||
| 48576 | DEFB 0 | Unused?: BLACK. | ||
| 48577 | DEFB 7 | Scaffolding Colour: WHITE. | ||
| 48578 | DEFB 6 | Border Colour: YELLOW. | ||
| 48579 | DEFB 0 | Paper Colour: BLACK. | ||
| 48580 | DEFB 4 | Ladder Colour: GREEN. | ||
| 48581 | DEFB 255 | Terminator. | ||
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Room scaffolding:
Scaffold #01.
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| 48582 | DEFB 33,23 | Start Coordinates: 33/ 23. | ||
| 48584 | DEFB 16 | Length: 16. | ||
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Scaffold #02.
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| 48585 | DEFB 33,18 | Start Coordinates: 33/ 18. | ||
| 48587 | DEFB 8 | Length: 8. | ||
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Scaffold #03.
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| 48588 | DEFB 33,13 | Start Coordinates: 33/ 13. | ||
| 48590 | DEFB 8 | Length: 8. | ||
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Scaffold #04.
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| 48591 | DEFB 33,8 | Start Coordinates: 33/ 8. | ||
| 48593 | DEFB 8 | Length: 8. | ||
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Scaffold #05.
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| 48594 | DEFB 5,18 | Start Coordinates: 5/ 18. | ||
| 48596 | DEFB 2 | Length: 2. | ||
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Scaffold #06.
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| 48597 | DEFB 5,13 | Start Coordinates: 5/ 13. | ||
| 48599 | DEFB 2 | Length: 2. | ||
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Scaffold #07.
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| 48600 | DEFB 5,8 | Start Coordinates: 5/ 8. | ||
| 48602 | DEFB 2 | Length: 2. | ||
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Scaffold #08.
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| 48603 | DEFB 33,3 | Start Coordinates: 33/ 3. | ||
| 48605 | DEFB 8 | Length: 8. | ||
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Scaffold #09.
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| 48606 | DEFB 5,3 | Start Coordinates: 5/ 3. | ||
| 48608 | DEFB 2 | Length: 2. | ||
| 48609 | DEFB 255 | Terminator. | ||
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Doors:
Door #01.
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| 48610 | DEFB 32,22 | Coordinates: 32/ 22. | ||
| 48612 | DEFB 7 | Colour: WHITE. | ||
| 48613 | DEFB 20 | Leads to room: 20. | ||
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Door #02.
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| 48614 | DEFB 20,7 | Coordinates: 20/ 7. | ||
| 48616 | DEFB 4 | Colour: GREEN. | ||
| 48617 | DEFB 3 | Leads to room: 3. | ||
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Door #03.
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| 48618 | DEFB 4,7 | Coordinates: 4/ 7. | ||
| 48620 | DEFB 4 | Colour: GREEN. | ||
| 48621 | DEFB 10 | Leads to room: 10. | ||
| 48622 | DEFB 255 | Terminator. | ||
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Ladders:
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| 48623 | DEFB 255 | Terminator. | ||
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Keys and locked doors.
Key/ Door #01.
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| 48624 | DEFB 4,23 | Coordinates: 4/ 23. | ||
| 48626 | DEFB 22 | |||
| 48627 | DEFB 11,1 | Coordinates: 11/ 1. | ||
| 48629 | DEFB 3 | |||
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Key/ Door #02.
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| 48630 | DEFB 26,18 | Coordinates: 26/ 18. | ||
| 48632 | DEFB 32 | |||
| 48633 | DEFB 6,2 | Coordinates: 6/ 2. | ||
| 48635 | DEFB 3 | |||
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Key/ Door #03.
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| 48636 | DEFB 22,18 | Coordinates: 22/ 18. | ||
| 48638 | DEFB 26 | |||
| 48639 | DEFB 6,3 | Coordinates: 6/ 3. | ||
| 48641 | DEFB 3 | |||
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Key/ Door #04.
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| 48642 | DEFB 4,18 | Coordinates: 4/ 18. | ||
| 48644 | DEFB 27 | |||
| 48645 | DEFB 11,4 | Coordinates: 11/ 4. | ||
| 48647 | DEFB 3 | |||
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Key/ Door #05.
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| 48648 | DEFB 24,13 | Coordinates: 24/ 13. | ||
| 48650 | DEFB 24 | |||
| 48651 | DEFB 16,5 | Coordinates: 16/ 5. | ||
| 48653 | DEFB 3 | |||
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Key/ Door #06.
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| 48654 | DEFB 20,13 | Coordinates: 20/ 13. | ||
| 48656 | DEFB 2 | |||
| 48657 | DEFB 11,6 | Coordinates: 11/ 6. | ||
| 48659 | DEFB 3 | |||
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Key/ Door #07.
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| 48660 | DEFB 4,13 | Coordinates: 4/ 13. | ||
| 48662 | DEFB 28 | |||
| 48663 | DEFB 21,7 | Coordinates: 21/ 7. | ||
| 48665 | DEFB 3 | |||
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Key/ Door #08.
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| 48666 | DEFB 28,8 | Coordinates: 28/ 8. | ||
| 48668 | DEFB 2 | |||
| 48669 | DEFB 16,8 | Coordinates: 16/ 8. | ||
| 48671 | DEFB 3 | |||
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Key/ Door #09.
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| 48672 | DEFB 22,8 | Coordinates: 22/ 8. | ||
| 48674 | DEFB 2 | |||
| 48675 | DEFB 21,9 | Coordinates: 21/ 9. | ||
| 48677 | DEFB 3 | |||
| 48678 | DEFB 255 | Terminator. | ||
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Portholes:
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| 48679 | DEFB 255 | Terminator. | ||
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Pirates:
Pirate #01.
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| 48680 | DEFB 32,11 | Coordinates: 32/ 11. | ||
| 48682 | DEFB 3,3 | |||
| 48684 | DEFB 255 | Horizontal movement: -1. | ||
| 48685 | DEFB 0,32,2,3 | |||
| 48689 | DEFB 4 | Colour: GREEN. | ||
| 48690 | DEFB 1,3,0,32,11,3 | |||
| 48696 | DEFB 255 | Terminator. | ||
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Items:
Item #01.
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| 48697 | DEFB 30,15 | Coordinates: 30/ 15. | ||
| 48699 | DEFB 2,2 | Sprite width/ height: 2/ 2. | ||
| 48701 | DEFB 5 | Colour: CYAN. | ||
| 48702 | DEFB 1 | Collected: NO. | ||
| 48703 | DEFB 96 | UDG: Graphics_Pistol (96). | ||
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Item #02.
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| 48704 | DEFB 26,10 | Coordinates: 26/ 10. | ||
| 48706 | DEFB 2,2 | Sprite width/ height: 2/ 2. | ||
| 48708 | DEFB 7 | Colour: WHITE. | ||
| 48709 | DEFB 1 | Collected: NO. | ||
| 48710 | DEFB 84 | UDG: Graphics_Sword (84). | ||
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Item #03.
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| 48711 | DEFB 30,5 | Coordinates: 30/ 5. | ||
| 48713 | DEFB 2,2 | Sprite width/ height: 2/ 2. | ||
| 48715 | DEFB 7 | Colour: WHITE. | ||
| 48716 | DEFB 1 | Collected: NO. | ||
| 48717 | DEFB 104 | UDG: Graphics_Map (104). | ||
| 48718 | DEFB 255 | Terminator. | ||
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Furniture:
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| 48719 | DEFB 255 | Terminator. | ||
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Lifts:
Lift #01.
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| 48720 | DEFB 17,18 | Coordinates: 17/ 18. | ||
| 48722 | DEFB 3,3 | |||
| 48724 | DEFB 0 | Horizontal movement: NONE. | ||
| 48725 | DEFB 255 | Vertical movement: -1. | ||
| 48726 | DEFB 36,3,1 | |||
| 48729 | DEFB 5 | Colour: CYAN. | ||
| 48730 | DEFB 19,3,3,3,0,0 | |||
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Lift #02.
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| 48736 | DEFB 11,8 | Coordinates: 11/ 8. | ||
| 48738 | DEFB 3,3 | |||
| 48740 | DEFB 0 | Horizontal movement: NONE. | ||
| 48741 | DEFB 255 | Vertical movement: -1. | ||
| 48742 | DEFB 36,3,1 | |||
| 48745 | DEFB 5 | Colour: CYAN. | ||
| 48746 | DEFB 19,3,3,3,0,0 | |||
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Lift #03.
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| 48752 | DEFB 14,13 | Coordinates: 14/ 13. | ||
| 48754 | DEFB 3,3 | |||
| 48756 | DEFB 0 | Horizontal movement: NONE. | ||
| 48757 | DEFB 255 | Vertical movement: -1. | ||
| 48758 | DEFB 36,3,1 | |||
| 48761 | DEFB 5 | Colour: CYAN. | ||
| 48762 | DEFB 19,3,3,3,0,0 | |||
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Lift #04.
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| 48768 | DEFB 8,3 | Coordinates: 8/ 3. | ||
| 48770 | DEFB 3,3 | |||
| 48772 | DEFB 0 | Horizontal movement: NONE. | ||
| 48773 | DEFB 1 | Vertical movement: +1. | ||
| 48774 | DEFB 36,3,1 | |||
| 48777 | DEFB 5 | Colour: CYAN. | ||
| 48778 | DEFB 19,3,3,3,0,0 | |||
| 48784 | DEFB 255 | Terminator. | ||
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Disappearing floors:
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| 48785 | DEFB 255 | Terminator. | ||
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