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BF81: Graphic ID 6E
graphic_6e BF81 DEFB $FB Sprite Data: DD0C.
BF82 DEFW $DD0C
BF84 DEFB $FE,$42 Attribute: INK: CYAN, PAPER: BLACK FLASH: ON
BF86 DEFB $F0,$01,$06 Tile sprite 06 vertically 01 times.
Row Graphic
01 udg56636_66x4
BF89 DEFB $06 Tile 06:
udg56636_66x4
BF8A DEFB $01 Tile 01:
udg56596_66x4
BF8B DEFB $C6,$01 Move cursor: -002, 01.
BF8D DEFB $05 Tile 05:
udg56628_66x4
BF8E DEFB $01 Tile 01:
udg56596_66x4
BF8F DEFB $C6,$01 Move cursor: -002, 01.
BF91 DEFB $04 Tile 04:
udg56620_66x4
BF92 DEFB $01 Tile 01:
udg56596_66x4
BF93 DEFB $C5,$01 Move cursor: -003, 01.
BF95 DEFB $07 Tile 07:
udg56644_66x4
BF96 DEFB $F1 Action: move down one character block.
BF97 DEFB $03 Tile 03:
udg56612_66x4
BF98 DEFB $C5,$01 Move cursor: -003, 01.
BF9A DEFB $06 Tile 06:
udg56636_66x4
BF9B DEFB $FB Sprite Data: D9E4.
BF9C DEFW $D9E4
BF9E DEFB $0B Tile 0B:
udg55868_66x4
BF9F DEFB $0B Tile 0B:
udg55868_66x4
BFA0 DEFB $C6,$FF Move cursor: -002, FF.
BFA2 DEFB $0B Tile 0B:
udg55868_66x4
BFA3 DEFB $FF Terminator.
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