|  | Data | 
| Prev: BF27 | Up: Map | Next: BFA4 | 
|  | |||||||
| graphic_6e | BF81 | DEFB $FB | Sprite Data: DD0C. | ||||
| BF82 | DEFW $DD0C | ||||||
| BF84 | DEFB $FE,$42 | Attribute: INK: CYAN, PAPER: BLACK FLASH: ON | |||||
| BF86 | DEFB $F0,$01,$06 | Tile sprite 06 vertically 01 times. 
 | |||||
| BF89 | DEFB $06 | Tile 06: 
 | |||||
| BF8A | DEFB $01 | Tile 01: 
 | |||||
| BF8B | DEFB $C6,$01 | Move cursor: -002, 01. | |||||
| BF8D | DEFB $05 | Tile 05: 
 | |||||
| BF8E | DEFB $01 | Tile 01: 
 | |||||
| BF8F | DEFB $C6,$01 | Move cursor: -002, 01. | |||||
| BF91 | DEFB $04 | Tile 04: 
 | |||||
| BF92 | DEFB $01 | Tile 01: 
 | |||||
| BF93 | DEFB $C5,$01 | Move cursor: -003, 01. | |||||
| BF95 | DEFB $07 | Tile 07: 
 | |||||
| BF96 | DEFB $F1 | Action: move down one character block. | |||||
| BF97 | DEFB $03 | Tile 03: 
 | |||||
| BF98 | DEFB $C5,$01 | Move cursor: -003, 01. | |||||
| BF9A | DEFB $06 | Tile 06: 
 | |||||
| BF9B | DEFB $FB | Sprite Data: D9E4. | |||||
| BF9C | DEFW $D9E4 | ||||||
| BF9E | DEFB $0B | Tile 0B: 
 | |||||
| BF9F | DEFB $0B | Tile 0B: 
 | |||||
| BFA0 | DEFB $C6,$FF | Move cursor: -002, FF. | |||||
| BFA2 | DEFB $0B | Tile 0B: 
 | |||||
| BFA3 | DEFB $FF | Terminator. | |||||
| Prev: BF27 | Up: Map | Next: BFA4 |