No Flak
POKE 27048,201
This alters the first line of Handler_Flak to simply return:
27048 RET
Infinite Fuel
POKE 28662,0
POKE 28663,0
POKE 28664,0
This removes the line:
28662 CALL 27623
Infinite Rockets
POKE 28621,0
POKE 28622,0
POKE 28623,0
This removes the line:
28621 CALL 27623
Infinite Bombs
POKE 28212,0
POKE 28213,0
POKE 28214,0
This removes the line:
28212 CALL 27623
All Three With Only One Poke
POKE 27644,0
Immune To Collisions
Use with "Infinite Fuel":
POKE 28104,0
POKE 28787,0
Immune To Rockets
POKE 27294,0
POKE 28815,0
Infinite Harriers
But, you will die in large collisions:
POKE 29440,0
POKE 28815,0
Infinite Fuel (Alt)
POKE 28662,1
Infinite Rockets (Alt)
POKE 28621,33
This alters the line:
28621 CALL 27623
To:
28621 LD HL,27623
So 27623 is never called (and HL is overwritten in the following command).
Infinite Bombs (Alt)
POKE 28212,58
This alters the line:
28212 CALL 27623
To:
28212 LD A,(27623)
So 27623 is never called (and A is overwritten in the following command).