No Flak
POKE 69A8,C9
This alters the first line of Handler_Flak to simply return:
69A8 RET
Infinite Fuel
POKE 6FF6,00
POKE 6FF7,00
POKE 6FF8,00
This removes the line:
6FF6 CALL 6BE7
Infinite Rockets
POKE 6FCD,00
POKE 6FCE,00
POKE 6FCF,00
This removes the line:
6FCD CALL 6BE7
Infinite Bombs
POKE 6E34,00
POKE 6E35,00
POKE 6E36,00
This removes the line:
6E34 CALL 6BE7
All Three With Only One Poke
POKE 6BFC,00
Immune To Collisions
Use with "Infinite Fuel":
POKE 6DC8,00
POKE 7073,00
Immune To Rockets
POKE 6A9E,00
POKE 708F,00
Infinite Harriers
But, you will die in large collisions:
POKE 7300,00
POKE 708F,00
Infinite Fuel (Alt)
POKE 6FF6,01
Infinite Rockets (Alt)
POKE 6FCD,21
This alters the line:
6FCD CALL 6BE7
To:
6FCD LD HL,6BE7
So 6BE7 is never called (and HL is overwritten in the following command).
Infinite Bombs (Alt)
POKE 6E34,3A
This alters the line:
6E34 CALL 6BE7
To:
6E34 LD A,(6BE7)
So 6BE7 is never called (and A is overwritten in the following command).