|  | Routines | 
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| ObjectFirstLocation | 9F82 | CP $FF | Return if this is the terminator character ($FF). | |||||||||
| 9F84 | RET Z | |||||||||||
| 9F85 | CALL LocateObject | Call LocateObject to set IX to the object data address. | ||||||||||
| 9F88 | LD A,$01 | Does the object appear in the game once? | ||||||||||
| 9F8A | CP (IX+$00) | |||||||||||
| 9F8D | LD A,$FF | A=$FF (termination character). | ||||||||||
| 9F8F | RET NZ | Return if not. | ||||||||||
| 9F90 | LD A,(IX+$10) | A=the first location the object appears in. | ||||||||||
| 9F93 | RET | Return. | ||||||||||
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