Routines |
Prev: 72B5 | Up: Map | Next: 7336 |
Used by the routine at CollectName.
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NameEntryDelete | 7310 | POP HL | Restore HL and BC from the stack. | |
7311 | POP BC | |||
7312 | XOR A | Write 00 to *FlagKeyEntry. | ||
7313 | LD ($7336),A | |||
7316 | LD A,B | Jump to NameEntryCollectInput if B is equal to 0D. | ||
7317 | CP $0D | |||
7319 | JR Z,NameEntryCollectInput | |||
Move the buffer pointer back one place, and "erase" the character by writing a space to this location.
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731B | DEC HL | Decrease HL by one. | ||
731C | LD (HL),$20 | Write an ASCII space (20) to *HL. | ||
Now do the same to the screen, action a backspace, print an actual space, and finally, action another backspace to move the cursor to the correct position.
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731E | LD A,$08 | Backspace. | ||
7320 | RST $10 | |||
7321 | LD A,$20 | Print an ASCII space " ". | ||
7323 | RST $10 | |||
7324 | LD A,$08 | Backspace. | ||
7326 | RST $10 | |||
7327 | INC B | Increment B by one. | ||
7328 | PUSH BC | Stash BC and HL on the stack. | ||
7329 | PUSH HL | |||
732A | RES 5,(IY+$01) | Reset bit 5 of *FLAGS which resets "when a new key has been pressed". | ||
Big pause
HALT loop 10000 times, can be interrupted with a keypress.
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732E | LD BC,$0000 | BC=0000. | ||
7331 | CALL $1F3D | Call PAUSE_1. | ||
7334 | JR NameEntryCollectInput_Loop | Jump to NameEntryCollectInput_Loop. |
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