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DD4D: Convert To Monster Data
Output
A Monster ID
Convert_To_MonsterData DD4D AND %11000000 Keep only bits 6-7.
DD4F RLCA Rotate A left twice, moving bits 6-7 to bits 0-1.
DD50 RLCA
Converts 0-2 into 1-3 for the monster ID.
DD51 INC A Increment A by one.
Continue on to SetIYMonsterData.
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