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C6AE: Movement Delta Table
Sixteen signed Y/X byte-pair movement deltas for player direction movement. Each two-byte entry holds a Y delta then an X delta. Indexed by direction code and loaded by CB9C to compute per-frame player position steps.
Movement_Delta_Table C6AE DEFB $00,$00
C6B0 DEFB $00,$00
C6B2 DEFB $00,$00
C6B4 DEFB $00,$00
C6B6 DEFB $00,$00
C6B8 DEFB $FE,$02
C6BA DEFB $02,$02
C6BC DEFB $00,$02
C6BE DEFB $00,$00
C6C0 DEFB $FE,$FE
C6C2 DEFB $02,$FE
C6C4 DEFB $00,$FE
C6C6 DEFB $00,$00
C6C8 DEFB $FE,$00
C6CA DEFB $02,$00
C6CC DEFB $00,$00
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