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Data |
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Eight attribute bytes used by Process_Wall_Bouncing_Enemy and Animate_Wall_Bouncing_Enemy_Death to set the entity display colour on each animation frame. Indexed by the low 3 bits of the colour cycle counter at C4E5.
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| Enemy_Colour_Cycle_Table | EA0F | DEFB $41 | INK: BLUE, PAPER: BLACK (BRIGHT) . | |
| EA10 | DEFB $43 | INK: MAGENTA, PAPER: BLACK (BRIGHT) . | ||
| EA11 | DEFB $45 | INK: CYAN, PAPER: BLACK (BRIGHT) . | ||
| EA12 | DEFB $47 | INK: WHITE, PAPER: BLACK (BRIGHT) . | ||
| EA13 | DEFB $45 | INK: CYAN, PAPER: BLACK (BRIGHT) . | ||
| EA14 | DEFB $43 | INK: MAGENTA, PAPER: BLACK (BRIGHT) . | ||
| EA15 | DEFB $41 | INK: BLUE, PAPER: BLACK (BRIGHT) . | ||
| EA16 | DEFB $41 | INK: BLUE, PAPER: BLACK (BRIGHT) . | ||
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