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Data |
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Four 2-byte entries (Y delta, X delta) used by Process_Final_Phase_Enemy_Entity to move the final-phase enemy one step in one of four diagonal directions. Indexed as table + (direction & 03) × 2. The four entries encode movement by 3 pixels: up-left (FD 00), right (00 03), down (03 00), and left (00 FD).
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| Enemy_Movement_Delta_Table | EBB4 | DEFB $FD,$00 | ||
| EBB6 | DEFB $00,$03 | |||
| EBB8 | DEFB $03,$00 | |||
| EBBA | DEFB $00,$FD | |||
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