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EBB4: Enemy Movement Delta Table
Four 2-byte entries (Y delta, X delta) used by Process_Final_Phase_Enemy_Entity to move the final-phase enemy one step in one of four diagonal directions. Indexed as table + (direction & 03) × 2. The four entries encode movement by 3 pixels: up-left (FD 00), right (00 03), down (03 00), and left (00 FD).
Enemy_Movement_Delta_Table EBB4 DEFB $FD,$00
EBB6 DEFB $00,$03
EBB8 DEFB $03,$00
EBBA DEFB $00,$FD
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