![]() |
Game status buffer |
| Prev: 50443 | Up: Map | Next: 50447 |
|
Working write pointer into the entity list; updated by Spawn_Wave_Enemies_Populate_Slot as each record is appended and flushed to *Entity_List_Write_Pointer when the build completes.
|
||||
| Entity_List_Working_Pointer | 50445 | DEFW Entity_List_Base | ||
| Prev: 50443 | Up: Map | Next: 50447 |