![]() |
Game status buffer |
| Prev: 50455 | Up: Map | Next: 50457 |
|
Index of the player's current horizontal movement direction. Stored each frame by Main_Game_Loop and used to look up the horizontal movement delta, the sprite frame, and the entity type to spawn beside the player.
|
||||
| Player_X_Direction | 50456 | DEFB 0 | ||
| Prev: 50455 | Up: Map | Next: 50457 |