![]() |
Game status buffer |
| Prev: 50482 | Up: Map | Next: 50484 |
|
Countdown loaded to 26 at the start of each wave by Main_Game_Loop. Checked each frame at Main_Loop_Poll; while non-zero the frame is skipped and control branches to the wave-end handler at Dispatch_Narrow_Entity_Approach.
|
||||
| Wave_Start_Delay | 50483 | DEFB 22 | ||
| Prev: 50482 | Up: Map | Next: 50484 |