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Game status buffer |
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Seven attribute bytes (65 / 66 / 68 ink cycling) and a 0 terminator, consumed from UpdateAttributeBar when UpdateAttributeBar_ResetTable arms HL here after the "H" key path through PollHKey.
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| HelpBarAttributeSequence | 50956 | DEFB 65 | INK: BLUE, PAPER: BLACK (BRIGHT) . | |
| 50957 | DEFB 65 | INK: BLUE, PAPER: BLACK (BRIGHT) . | ||
| 50958 | DEFB 66 | INK: RED, PAPER: BLACK (BRIGHT) . | ||
| 50959 | DEFB 66 | INK: RED, PAPER: BLACK (BRIGHT) . | ||
| 50960 | DEFB 68 | INK: GREEN, PAPER: BLACK (BRIGHT) . | ||
| 50961 | DEFB 68 | INK: GREEN, PAPER: BLACK (BRIGHT) . | ||
| 50962 | DEFB 0 | Terminator. | ||
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