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Game status buffer |
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The objects for the special objects (the valves and the extra lives) which are in the current room. They are copied from the table at SpecialObjects when the room is built by PlaceSpecialObjectsInRoom, and back again by UpdateSpecialObjects.
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| SpecialObjectSlots | 5BC8 | DEFB $00,$00,$00,$00,$00,$00,$00,$00 | ||
| 5BD0 | DEFB $00,$00,$00,$00,$00,$00,$00,$00 | |||
| 5BD8 | DEFB $00,$00,$00,$00,$00,$00,$00,$00 | |||
| 5BE0 | DEFB $00,$00,$00,$00,$00,$00,$00,$00 | |||
| 5BE8 | DEFB $00,$00,$00,$00,$00,$00,$00,$00 | |||
| 5BF0 | DEFB $00,$00,$00,$00,$00,$00,$00,$00 | |||
| 5BF8 | DEFB $00,$00,$00,$00,$00,$00,$00,$00 | |||
| 5C00 | DEFB $FF,$00,$00,$00,$FF,$00,$22,$0D | |||
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