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7B0B: Sprite: Land Mine
The land mine, which is deadly to touch and leaps up every so often (see HandleLandMine).
SpriteLandMine 7B0B DEFB $04 Width = 04 bytes.
7B0C DEFB $17 Height = 17 lines.
7B0D DEFB $00,$00 land-mine-01
7B0F DEFB $01,$00
7B11 DEFB $80,$00
7B13 DEFB $00,$00
7B15 DEFB $00,$00
7B17 DEFB $03,$01
7B19 DEFB $C0,$80
7B1B DEFB $00,$00
7B1D DEFB $01,$00
7B1F DEFB $03,$01
7B21 DEFB $C0,$80
7B23 DEFB $80,$00
7B25 DEFB $03,$01
7B27 DEFB $83,$01
7B29 DEFB $C1,$80
7B2B DEFB $C0,$80
7B2D DEFB $03,$01
7B2F DEFB $CF,$81
7B31 DEFB $F3,$81
7B33 DEFB $C0,$80
7B35 DEFB $03,$01
7B37 DEFB $FF,$CD
7B39 DEFB $FF,$B3
7B3B DEFB $C0,$80
7B3D DEFB $03,$01
7B3F DEFB $FF,$ED
7B41 DEFB $FF,$B7
7B43 DEFB $C0,$80
7B45 DEFB $3F,$01
7B47 DEFB $FF,$ED
7B49 DEFB $FF,$B7
7B4B DEFB $FC,$80
7B4D DEFB $7F,$3E
7B4F DEFB $FF,$ED
7B51 DEFB $FF,$B7
7B53 DEFB $FE,$7C
7B55 DEFB $7F,$3F
7B57 DEFB $FF,$6D
7B59 DEFB $FF,$B6
7B5B DEFB $FE,$FC
7B5D DEFB $7F,$3F
7B5F DEFB $FF,$28
7B61 DEFB $FF,$04
7B63 DEFB $FE,$FC
7B65 DEFB $7F,$3F
7B67 DEFB $FF,$47
7B69 DEFB $FF,$E2
7B6B DEFB $FE,$FC
7B6D DEFB $7F,$3F
7B6F DEFB $FF,$3F
7B71 DEFB $FF,$FC
7B73 DEFB $FE,$FC
7B75 DEFB $7F,$3F
7B77 DEFB $FF,$7F
7B79 DEFB $FF,$FE
7B7B DEFB $FE,$FC
7B7D DEFB $3F,$00
7B7F DEFB $FF,$7F
7B81 DEFB $FF,$FE
7B83 DEFB $FC,$00
7B85 DEFB $03,$01
7B87 DEFB $FF,$BF
7B89 DEFB $FF,$FD
7B8B DEFB $C0,$80
7B8D DEFB $03,$01
7B8F DEFB $FF,$E7
7B91 DEFB $FF,$E7
7B93 DEFB $C0,$80
7B95 DEFB $03,$01
7B97 DEFB $E7,$C0
7B99 DEFB $F7,$03
7B9B DEFB $C0,$80
7B9D DEFB $03,$01
7B9F DEFB $C3,$81
7BA1 DEFB $C3,$81
7BA3 DEFB $C0,$80
7BA5 DEFB $03,$01
7BA7 DEFB $83,$01
7BA9 DEFB $C1,$80
7BAB DEFB $C0,$80
7BAD DEFB $01,$00
7BAF DEFB $03,$01
7BB1 DEFB $C0,$80
7BB3 DEFB $80,$00
7BB5 DEFB $00,$00
7BB7 DEFB $03,$01
7BB9 DEFB $C0,$80
7BBB DEFB $00,$00
7BBD DEFB $00,$00
7BBF DEFB $01,$00
7BC1 DEFB $80,$00
7BC3 DEFB $00,$00
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