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8571: Sprite: Alarm
The alarm in the game over scene.
SpriteAlarm 8571 DEFB $03 Width = 03 bytes.
8572 DEFB $0B Height = 0B lines.
8573 DEFB $10,$00 alarm-01
8575 DEFB $00,$00
8577 DEFB $08,$00
8579 DEFB $78,$10
857B DEFB $00,$00
857D DEFB $1E,$08
857F DEFB $F0,$60
8581 DEFB $00,$00
8583 DEFB $0F,$06
8585 DEFB $E0,$80
8587 DEFB $00,$00
8589 DEFB $07,$01
858B DEFB $84,$00
858D DEFB $00,$00
858F DEFB $41,$00
8591 DEFB $0E,$04
8593 DEFB $44,$00
8595 DEFB $E0,$40
8597 DEFB $1C,$08
8599 DEFB $EE,$44
859B DEFB $70,$20
859D DEFB $39,$10
859F DEFB $CE,$84
85A1 DEFB $C8,$10
85A3 DEFB $11,$00
85A5 DEFB $CE,$84
85A7 DEFB $10,$00
85A9 DEFB $01,$00
85AB DEFB $CE,$84
85AD DEFB $00,$00
85AF DEFB $00,$00
85B1 DEFB $84,$00
85B3 DEFB $00,$00
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