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Routines |
| Prev: B18C | Up: Map | Next: B1AE |
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The handler for the sparkles which fly towards the player (objects 4C to 4F). They move at a speed of four along each axis and step through their four animation frames.
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Head towards the player and redraw.
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| HandleHomingSparkle | B19C | CALL SetPixelAdjustments_Sparkle | Call SetPixelAdjustments_Sparkle. | |||||
| B19F | LD BC,$0404 | Set the speed along each axis to 04. | ||||||
| B1A2 | CALL SetSpeedTowardsPlayer | Call SetSpeedTowardsPlayer. | ||||||
| B1A5 | CALL ApplyGravityAndMove | Call ApplyGravityAndMove. | ||||||
| B1A8 | CALL NextSpriteNumber | Call NextSpriteNumber. | ||||||
| B1AB | JP PlaySoundAndRedraw | Jump to PlaySoundAndRedraw. | ||||||
| Prev: B18C | Up: Map | Next: B1AE |