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B64A: Play Sound From X Position
Used by the routine at HandleBlockMovingEastWest.
Plays a short sound whose pitch depends on the x position of the object (see PlaySoundFromHeight_PlaySoundFromValue).
Input
IX The address of the object
Use the x position as the pitch source.
PlaySoundFromXPosition B64A LD A,(IX+$01) Fetch the x position.
B64D JR PlaySoundFromHeight_PlaySoundFromValue Jump to PlaySoundFromHeight_PlaySoundFromValue.
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