![]() |
Game status buffer |
| Prev: 5E17 | Up: Map | Next: 5E19 |
|
The number of rows of the old sprite that are left to be drawn (erased) when the rows that overlap with the new sprite have been done. See XORSpriteLoop.
|
||||
| Old_Sprite_Row_Count | 5E18 | DEFB $00 | ||
| Prev: 5E17 | Up: Map | Next: 5E19 |