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Game status buffer |
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The doorway between the bottom wall of room 02 and the top wall of room 26.
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| Door_02_26 | 66ED | DEFB $02 | Graphic ID: "Door Frame". | |
| 66EE | DEFB $02 | Room: 02. | ||
| 66EF | DEFB $34 | Exit offsets: 34. | ||
| 66F0 | DEFB $50 | X position: 50. | ||
| 66F1 | DEFB $97 | Y position: 97. | ||
| 66F2 | DEFB $80 | Attribute: 80. | ||
| 66F3 | DEFB $04 | Obstacle X: 04. | ||
| 66F4 | DEFB $06 | Obstacle Y: 06. | ||
| 66F5 | DEFB $02 | Graphic ID: "Door Frame". | ||
| 66F6 | DEFB $26 | Room: 26. | ||
| 66F7 | DEFB $34 | Exit offsets: 34. | ||
| 66F8 | DEFB $50 | X position: 50. | ||
| 66F9 | DEFB $28 | Y position: 28. | ||
| 66FA | DEFB $00 | Attribute: 00. | ||
| 66FB | DEFB $04 | Obstacle X: 04. | ||
| 66FC | DEFB $56 | Obstacle Y: 56. | ||
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