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Game status buffer |
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The locked door between the bottom wall of room 0D and the top wall of room 6F. It is opened by the cyan key (see CheckDoorKey).
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| Door_0D_6F | 6C8D | DEFB $0A | Graphic ID: "Door Locked (cyan)". | |
| 6C8E | DEFB $0D | Room: 0D. | ||
| 6C8F | DEFB $34 | Exit offsets: 34. | ||
| 6C90 | DEFB $50 | X position: 50. | ||
| 6C91 | DEFB $B7 | Y position: B7. | ||
| 6C92 | DEFB $80 | Attribute: 80. | ||
| 6C93 | DEFB $04 | Obstacle X: 04. | ||
| 6C94 | DEFB $06 | Obstacle Y: 06. | ||
| 6C95 | DEFB $0A | Graphic ID: "Door Locked (cyan)". | ||
| 6C96 | DEFB $6F | Room: 6F. | ||
| 6C97 | DEFB $34 | Exit offsets: 34. | ||
| 6C98 | DEFB $50 | X position: 50. | ||
| 6C99 | DEFB $1F | Y position: 1F. | ||
| 6C9A | DEFB $00 | Attribute: 00. | ||
| 6C9B | DEFB $04 | Obstacle X: 04. | ||
| 6C9C | DEFB $56 | Obstacle Y: 56. | ||
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