Prev: 8AFF Up: Map Next: 8B7A
8B6A: Creature Defaults
The 16-byte record that SpawnCreature copies into a free record to make a new creature. It starts as a sparkle (see HandlerSparkle).
Offset Description
00 Sprite ID: 58 (the first frame of the sparkle)
01 Room ID (set to the room of the player)
02 The creature that the sparkle turns into (set from Creatures)
03 X position (set at random)
04 Y position (set at random)
05 Attribute: INK:GREEN, PAPER:BLACK (BRIGHT)
06 Direction: 00
07 Step counter: 00
08 X velocity: 02 (set at random)
09 Y velocity: 02 (set at random)
0A Bobbing counter: 00
0B Waypoint X position: 00
0C Waypoint Y position: 00
0D Counter: 10
0E Sparkle counter: 20
0F Removal counter: 00
CreatureDefaults 8B6A DEFB $58,$00,$5C,$68,$68,$44,$00,$00
8B72 DEFB $02,$02,$00,$00,$00,$10,$20,$00
Prev: 8AFF Up: Map Next: 8B7A