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Routines |
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The handler for the barrel stack, which is a secret door that only the serf can use. The doorway is opened by OpenDoorway when the player is the serf (sprite IDs 21 to 30), and then the door is used (see HandlerDoorExit). For anyone else the doorway is closed by CloseDoorway and the door is just shown (see HandlerRoomItem).
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| HandlerBarrel | 9421 | LD A,($EA90) | Fetch the sprite ID of the player from Player. | |||||
| 9424 | SUB $21 | Subtract 21 to make the serf's sprite IDs start at zero. | ||||||
| 9426 | JR HandlerSecretDoor_Check | Jump to HandlerSecretDoor_Check to check for the secret door. | ||||||
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