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Game status buffer |
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A scratch entity record, which the routines that draw the side panel fill in before drawing it as an entity. Only the sprite ID, the position and the attribute are used for drawing.
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| EntityToDraw | A17D | DEFB $00 | The sprite ID. | |
| A17E | DEFB $00,$00 | Not used when drawing. | ||
| A180 | DEFB $00 | The X position. | ||
| A181 | DEFB $00 | The Y position. | ||
| A182 | DEFB $00 | The attribute. | ||
| A183 | DEFB $00,$00 | Not used when drawing. | ||
| Prev: A14D | Up: Map | Next: A185 |