Prev: 9E96 Up: Map Next: 9F56
9F4A: Draw Entity
DrawEntity 9F4A CALL PrepDraw2 Call PrepDraw2.
This entry point is used by the routine at GetEntitySprite.
DrawEntity_0 9F4D EXX Switch to the shadow registers.
9F4E XOR A Write 00 to 5E18.
9F4F LD ($5E18),A
9F52 LD C,A C=00.
9F53 JP GetEntitySprite_0 Jump to GetEntitySprite_0.
Prev: 9E96 Up: Map Next: 9F56