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6CAE: Sprite: Pickup Clock
The pickup clock sprite, which is drawn by DrawSprite for entities of the type 0F.
SpritePickupClock_1 6CAE DEFB $03 Width = 03 bytes.
6CAF DEFB $18 Height = 18 rows.
6CB0 DEFB $07,$00,$01,$00,$C0,$00 pickup-clock-01
6CB6 DEFB $0F,$07,$83,$01,$E0,$C0
6CBC DEFB $07,$01,$FF,$83,$C0,$00
6CC2 DEFB $01,$00,$FF,$7C,$00,$00
6CC8 DEFB $03,$01,$FF,$83,$80,$00
6CCE DEFB $07,$02,$FF,$10,$C0,$80
6CD4 DEFB $0F,$04,$FF,$10,$E0,$40
6CDA DEFB $0F,$04,$FF,$00,$E0,$40
6CE0 DEFB $1F,$08,$FF,$00,$F0,$20
6CE6 DEFB $1F,$08,$FF,$00,$F0,$20
6CEC DEFB $1F,$0B,$FF,$11,$F0,$A0
6CF2 DEFB $1F,$08,$FF,$28,$F0,$20
6CF8 DEFB $1F,$08,$FF,$44,$F0,$20
6CFE DEFB $0F,$04,$FF,$82,$E0,$40
6D04 DEFB $0F,$04,$FF,$10,$E0,$40
6D0A DEFB $07,$02,$FF,$10,$C0,$80
6D10 DEFB $2F,$05,$FF,$83,$E8,$40
6D16 DEFB $7F,$2E,$FF,$7C,$FC,$E8
6D1C DEFB $7E,$34,$7C,$00,$FC,$58
6D22 DEFB $7D,$38,$F0,$20,$7C,$38
6D28 DEFB $3F,$1D,$E0,$C0,$F8,$70
6D2E DEFB $1D,$00,$E0,$C0,$70,$00
6D34 DEFB $00,$00,$E0,$40,$00,$00
6D3A DEFB $00,$00,$40,$00,$00,$00
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