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Routines |
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Used by the routines at ShowTitleMenu, MoveMarker, SetLevelGraphics, SetUpCreature, UpdatePickupEntity, PlayNote, ScrollMessage, CopyColumn, GetDirectionVector, BuildPatternedSprite, DrawSprite, FollowPath, TestEntityPair, TestGroupObjects and UpdateScreen.
Adds a value to an address.
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| AddToAddress | AA3C | ADD A,L | Add the value to the low byte of the address. | |||||||||||
| AA3D | LD L,A | Store it. | ||||||||||||
| AA3E | RET NC | Return if there was no carry. | ||||||||||||
| AA3F | INC H | Increase the high byte of the address. | ||||||||||||
| AA40 | RET | Return. | ||||||||||||
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