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6F39: Test Fallen Actor
Used by the routine at LandHitActor.
Part of MoveHitActor, used when the actor has gone as far as the bottom of the screen. If the actor is near the middle of the screen (bit 1 of byte 06 is set) and is not moving towards the middle (bit 7 is not set) then it is caught by the mixing bowl (see CatchHitActor). Otherwise it is removed (see RemoveFallenActor_Pillar).
Input
IX Actor
TestFallenActor 6F39 BIT 1,(IX+$06) Jump to RemoveFallenActor_Pillar if the actor is not near the middle.
6F3D JR Z,RemoveFallenActor_Pillar
6F3F BIT 7,(IX+$06) Jump to CatchHitActor if the actor is not moving towards the middle.
6F43 JR Z,CatchHitActor
6F45 JR RemoveFallenActor_Pillar Jump to RemoveFallenActor_Pillar.
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