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Routines |
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Used by the routine at LandHitActor.
Part of MoveHitActor, used when the actor has gone as far as the bottom of the screen. If the actor is near the middle of the screen (bit 1 of byte 06 is set) and is not moving towards the middle (bit 7 is not set) then it is caught by the mixing bowl (see CatchHitActor). Otherwise it is removed (see RemoveFallenActor_Pillar).
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| TestFallenActor | 6F39 | BIT 1,(IX+$06) | Jump to RemoveFallenActor_Pillar if the actor is not near the middle. | |||||
| 6F3D | JR Z,RemoveFallenActor_Pillar | |||||||
| 6F3F | BIT 7,(IX+$06) | Jump to CatchHitActor if the actor is not moving towards the middle. | ||||||
| 6F43 | JR Z,CatchHitActor | |||||||
| 6F45 | JR RemoveFallenActor_Pillar | Jump to RemoveFallenActor_Pillar. | ||||||
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