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29024: Frame Update
Used by the routine at StartGame.
FrameUpdate 29024 DI Disable interrupts.
29025 LD A,(23672) Store FRAMES at LastFrame.
29028 LD (24354),A
29031 LD A,1 Set FrameUpdated to 1 (frame has updated).
29033 LD (24355),A
29036 PUSH IX Stash IX on the stack.
29038 LD HL,24405 Write BufferIngredients to 29100.
29041 LD (29100),HL
Self modifying code;
29044 LD A,195 Write 195 to 29118 and 29080 to 29119, i.e. JP 29080.
29046 LD (29118),A
29049 LD HL,29080
29052 LD (29119),HL
29055 LD IX,24373 IX=BufferNasties.
29059 JP MainLoop Jump to MainLoop.
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