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63E0: Write Menu Line
Used by the routine at GameMenu.
MenuWriteText 63E0 PUSH HL Stash HL containing the co-ordinate on the stack.
63E1 CALL ScreenAddress Call ScreenAddress.
63E4 LD A,($5F24) A=the menu attribute byte from Current_MenuAttr.
63E7 EX AF,AF' Switch to the shadow AF register.
63E8 EXX Switch to the shadow registers.
63E9 POP HL Restore HL from the stack.
63EA CALL AttributeAddress Call AttributeAddress.
63ED JP PrintString_Loop Jump to PrintString_Loop.
View the equivalent code in;
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