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Data |
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The number of objects in each of the 60 columns of the map, which are the first 60 bytes. LoadMapObjects adds them up to find where the objects of a column start in the tables at MapTable and TerrainData. The last byte is not used.
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| ColumnTable | 5DB6 | DEFB $02,$02,$06,$02,$02,$03,$02,$01,$03,$02,$04,$02,$05,$02,$02,$02 | ||
| 5DC6 | DEFB $02,$04,$04,$03,$01,$03,$02,$06,$05,$03,$02,$04,$02,$01,$04,$01 | |||
| 5DD6 | DEFB $03,$01,$03,$01,$04,$03,$01,$04,$05,$01,$04,$02,$04,$05,$03,$05 | |||
| 5DE6 | DEFB $01,$02,$02,$05,$04,$02,$02,$01,$04,$04,$04,$02,$02,$03,$04,$01 | |||
| 5DF6 | DEFB $05,$03,$04,$03,$01,$01,$04,$03,$02,$03,$04,$03,$06,$03,$04,$02 | |||
| 5E06 | DEFB $03,$05,$04,$04,$03,$05,$04,$03,$07,$02,$03,$05,$01,$03,$04,$02 | |||
| 5E16 | DEFB $02 | |||
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