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Game status buffer |
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The two random bytes made by the routine at RandomNumber, followed by the address of the next byte of memory it will mix in (high byte first).
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| RandomNumbers | 9BCB | DEFB $17 | First random byte. | |
| 9BCC | DEFB $8E | Second random byte. | ||
| 9BCD | DEFB $A0,$00 | Address of the next byte to mix in. | ||
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