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Routines |
| Prev: A247 | Up: Map | Next: A27A |
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Used by the routine at DrawShipTop.
Sets up the counters that are used by DrawSpritesDirectly for the second sprite, and finds the screen address of the sprite. Purpose not yet known.
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| SetSecondRowGroup | A266 | LD A,($BF84) | Fetch the vertical position from BF84. | |||||||||||
| A269 | LD ($A28A),A | Store it. | ||||||||||||
| A26C | LD A,B | Fetch the number of rows. | ||||||||||||
| A26D | LD ($5C1D),A | Store it. | ||||||||||||
| A270 | LD A,H | Fetch the width. | ||||||||||||
| A271 | LD ($5C29),A | Store it. | ||||||||||||
| A274 | LD HL,($BF83) | Fetch the position. | ||||||||||||
| A277 | JP GetScreenAddress | Find the screen address. | ||||||||||||
| Prev: A247 | Up: Map | Next: A27A |