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Game status buffer |
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Variables used by DrawSprites.
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| SpriteVariables | A2F8 | DEFB $00 | Width of the first sprite in bytes. | |
| A2F9 | DEFB $00 | Width of the second sprite in bytes. | ||
| SpriteVariables_RightEdge | A2FA | DEFB $00 | Set when DrawSprites is to draw sprites that reach beyond the right of the playfield, which makes it take 60 off both horizontal positions. | |
| A2FB | DEFB $EF,$AF,$AD,$8D,$89,$09,$08,$00 | Masks used to dissolve the second sprite, which are picked by the value at A302. | ||
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