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FA00: Shift Tables
Tables of shifted bytes built by BuildTables when the game starts, used by the sprite drawing routines. The first table holds two pages of two byte values for each of the shifts by two, four and six bits. The contents at the time of the snapshot are left over from loading and are replaced when the tables are built.
ShiftTables FA00 DEFB $09,$1F,$42,$80,$9E,$1D,$22,$6A,$DE,$9C,$93,$1F,$E2,$91,$9E,$1D
FA10 DEFB $32,$71,$DE,$9C,$93,$1F,$62,$C9,$9E,$1D,$02,$C6,$DE,$9C,$93,$1F
FA20 DEFB $82,$A6,$9E,$1D,$12,$58,$DE,$2C,$8E,$1F,$42,$B6,$9E,$1D,$72,$5D
FA30 DEFB $DE,$2C,$8E,$6F,$FF,$2F,$53,$C2,$15,$02,$DE,$9E,$1D,$D2,$62,$DE
FA40 DEFB $9C,$93,$1F,$A2,$E9,$9E,$1D,$92,$66,$DE,$9C,$93,$1F,$12,$FB,$9E
FA50 DEFB $1D,$D2,$6D,$3E,$9C,$93,$EF,$00,$10,$02,$90,$6F,$80,$10,$F5,$BA
FA60 DEFB $2C,$B2,$FC,$01,$A1,$7F,$37,$C2,$00,$12,$9F,$1C,$02,$A0,$6F,$20
FA70 DEFB $E0,$00,$10,$E5,$01,$80,$B7,$AC,$B3,$BC,$D1,$03,$92,$2F,$47,$32
FA80 DEFB $57,$32,$C2,$90,$77,$0A,$B2,$4E,$42,$40,$80,$E7,$8F,$00,$12,$DE
FA90 DEFB $BC,$7E,$3F,$6C,$85,$EF,$27,$E3,$C1,$25,$F3,$C1,$35,$E2,$27,$C3
FAA0 DEFB $C1,$25,$D3,$C1,$35,$62,$A1,$EF,$34,$92,$EC,$A5,$91,$6D,$7B,$37
FAB0 DEFB $92,$4D,$A1,$51,$91,$6D,$7B,$97,$9D,$EC,$51,$A5,$91,$6D,$7B,$37
FAC0 DEFB $92,$9D,$3C,$12,$E4,$45,$A1,$51,$91,$3C,$A2,$91,$6D,$7B,$97,$9D
FAD0 DEFB $AC,$F3,$C1,$25,$E3,$C1,$A5,$D3,$C1,$25,$C3,$C1,$A5,$67,$2C,$70
FAE0 DEFB $75,$9A,$DC,$DC,$89,$5F,$1E,$44,$D0,$AC,$8A,$3F,$02,$A1,$9F,$6D
FAF0 DEFB $03,$B0,$B2,$B2,$62,$7B,$37,$32,$32,$92,$DD,$3C,$8C,$2F,$03,$C2
FB00 DEFB $45,$D0,$9C,$8C,$DF,$4C,$8C,$DF,$CC,$8B,$0F,$51,$4F,$A1,$51,$91
FB10 DEFB $BD,$E2,$7A,$A7,$03,$C2,$D5,$DC,$8B,$AF,$C3,$C1,$D5,$23,$C3,$C1
FB20 DEFB $05,$42,$DC,$6C,$8D,$9F,$1D,$01,$03,$90,$91,$1D,$0E,$72,$EB,$C3
FB30 DEFB $25,$43,$B3,$EE,$03,$24,$03,$C3,$9E,$DC,$5C,$89,$5F,$1E,$A4,$53
FB40 DEFB $C2,$75,$8A,$92,$E0,$51,$45,$A1,$51,$91,$6D,$7B,$97,$DD,$AC,$8A
FB50 DEFB $3F,$02,$A1,$AF,$53,$C2,$75,$8A,$52,$90,$3D,$92,$8D,$31,$D0,$9C
FB60 DEFB $8B,$AF,$E3,$C1,$D5,$23,$E3,$C1,$85,$C2,$A2,$53,$C2,$75,$0A,$62
FB70 DEFB $E0,$A1,$AA,$D1,$BC,$8C,$1F,$D4,$4C,$8C,$DF,$CC,$8B,$DF,$9C,$8C
FB80 DEFB $0F,$51,$AF,$53,$C2,$75,$9A,$8D,$92,$90,$ED,$A1,$4A,$A1,$51,$91
FB90 DEFB $6D,$7B,$37,$92,$8D,$61,$A0,$F3,$C1,$25,$E3,$C1,$A5,$C3,$C1,$D5
FBA0 DEFB $23,$C3,$C1,$05,$82,$19,$DE,$0C,$8D,$0F,$12,$99,$0C,$00,$00,$00
FBB0 DEFB $00,$00,$00,$00,$00,$00,$00,$00,$00,$00,$00,$00,$00,$00,$00,$00
FBC0 DEFB $00,$00,$00,$00,$00,$00,$00,$00,$00,$00,$00,$00,$00,$00,$00,$00
FBD0 DEFB $00,$00,$00,$00,$00,$00,$00,$00,$00,$00,$00,$00,$00,$00,$00,$00
FBE0 DEFB $00,$00,$00,$00,$00,$00,$00,$00,$00,$00,$00,$00,$00,$00,$00,$00
FBF0 DEFB $00,$00,$00,$00,$00,$00,$00,$00,$00,$00,$00,$00,$00,$00,$00,$00
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