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70D6: Sprite: Pointer 2
This is the second of the two frames of the pointer which shows the sheriff the way to the outlaw (see HandlePointer). It is sprite 31 3 characters (24 pixels) wide and 28 rows high.
Sprite_Pointer_2 70D6 DEFB $03 Width = 03 characters.
70D7 DEFB $1C Height = 1C rows.
70D8 DEFB $00,$00,$0C,$00,$00,$00 pointer-2
70DE DEFB $00,$00,$1F,$0C,$00,$00
70E4 DEFB $00,$00,$1F,$0F,$80,$00
70EA DEFB $01,$00,$8F,$04,$C0,$80
70F0 DEFB $03,$01,$E7,$83,$80,$00
70F6 DEFB $03,$01,$FF,$E3,$C0,$80
70FC DEFB $01,$00,$FF,$DB,$C0,$80
7102 DEFB $00,$00,$FF,$3F,$C0,$80
7108 DEFB $00,$00,$FF,$7F,$80,$00
710E DEFB $00,$00,$FF,$41,$80,$00
7114 DEFB $03,$00,$FF,$3E,$80,$00
711A DEFB $0F,$03,$FF,$1F,$C0,$80
7120 DEFB $1F,$0D,$FF,$A7,$80,$00
7126 DEFB $0F,$07,$FF,$39,$80,$00
712C DEFB $07,$00,$FF,$FE,$C0,$80
7132 DEFB $03,$01,$FF,$3F,$E0,$40
7138 DEFB $03,$01,$FF,$0F,$E0,$40
713E DEFB $01,$00,$FF,$C2,$C0,$80
7144 DEFB $01,$00,$FF,$A0,$E0,$00
714A DEFB $03,$00,$FF,$FF,$F0,$E0
7150 DEFB $07,$03,$FF,$F3,$F8,$F0
7156 DEFB $0F,$07,$FF,$CD,$F8,$F0
715C DEFB $0F,$07,$FF,$BE,$F8,$F0
7162 DEFB $07,$03,$FF,$BE,$F0,$E0
7168 DEFB $03,$01,$FE,$DC,$E0,$00
716E DEFB $01,$00,$FE,$1C,$00,$00
7174 DEFB $00,$00,$3C,$08,$00,$00
717A DEFB $00,$00,$08,$00,$00,$00
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