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Game status buffer |
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The sprite list of the sheriff, which has three sprites one above another. The sprite number of the second sprite, which is at A22D is changed when the sheriff has just fired.
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| SheriffSpriteList | A228 | DEFB $F8,$08,$40 | ||
| A22B | DEFB $3F,$78,$0F | |||
| A22E | DEFB $C0,$3F,$90 | |||
| A231 | DEFB $0B | |||
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